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Old JRPGs just had Bad Translations huh?

       I just finished a playthrough of Wild Arms, the first one. Weirdly my own memory of the game was that it was a SNES game, but its a PS1 game. And Visually it looks way better than what the SNES was capable of. So I'm not sure why my memory had it on SNES. Very noticeable funny bits of translation errors though. The game says Ray lines, we know that should be saying Ley Lines. The game mentions the USS Missouri for no reason when a ship captain argues that his ship has no weapons. The game has a lot of Babylonian names that would make the story easier to follow, or at least notice the reference for, had the names been spelled right. Ka Dingle, should have been Kadingir. The name Zeikfried, was definitely supposed to be Siegfried. And a few others I cant seem to remember right now.      But maybe they're all slightly misspelled on purpose.     Fun game though. Easy game too, about 35 hours to get through. Probably wont touch it again for...

Another Kingdom Hearts Post

      Just finished the Riku story in ReCOM. Crazy how much more story is is packed in it. Makes me want to say most of the story in COM is on the Riku side, and its mostly a Riku game. I also understood the game a lot more playing it, so it made it feel a lot easier, but its also since you cannot edit your deck in Riku mode, the game has to be easier just because it has to work with what they give you. Was very neat. Makes you want another game with this card combat system, its really well thought out.      I also went back to KH1, to grab the last optional boss I still had to do. That weirdo in Hollow Bastion. My friends warned me it was one of the hardest fights in the game, so I was scared, I already thought KH1 was really hard.      It only took me 2 tries to beat him, the fight lets you have Donald and Goofy, and summons, which makes it incredibly easier than the fights that dont allow those, like the Sephiroth, and Ice Titan fights, an...

Kingdom Hearts pt 2.

       Even more Kingdom Hearts, and I finished this one way sooner than I thought I would. I do still have to get through the Riku mode, but I still count this as having finished the game.      Unlike the first game, which I didnt remember being so difficult. Re Chain of Memories, was a lot easier than I remember it being. Technicallyy this is my first time playing RE Chain of Memories, as the the one I played in my youth was the GBA one. Still though, I remember having to stop and grind out cards to unlock doors. This time around I must have got really lucky I never had to do that, I just breezed through the game.       The only bit of difficulty I felt I had was, that heartless boss fight in Monstro, because of the poisoned floors. And the Vexen boss fight, because my deck was pretty badly laid out for it. The rest of the game, including the final boss fights, I just breezed right on through.      Hopefully I can b...

Replaying Kingdom Hearts as an Adult is different.

       Just finished Kingdom Hearts 1 Final Mix last night. From the KINGDOM HEARTS -HD 1.5+2.5 ReMIX- version on steam. It's crazy how brutally difficult this game is. My own memory of the game in my youth was that the only difficult part was Ice Titan and Sephiroth, and even then I dont remember them being thaaaat hard . This game beat my ass though. Like right from the start too, after Destiny Islands and Traverse Town. The boss in the Alice world kicked my ass.       I did do Sephiroth though, that fighjt made me cry and curse and scream. He was waaaay waaaayyy harder than I remembered. What a stupid cheating ass fight. Hilariously difficult how each phase of the fight was more and more unfair and cheating. How did I beat this game as a kid??      Ansem at the end of the game is still unbelievably easy compared to every fight before him too, its so weird.      Now to start Re Chain of Memories, for the first time...

10/10 Shid. No pushing, just slid right out.

    This feels weird to say, because I said Fatal Frame 2 Remake felt bad because it felt too similar to the original. MGS Delta feels great because of how much it feels just like the original, with just a new coat of paint on it.     Although the best part of Delta, is that this game now has keyboard and mouse controls. AND they're really good mouse and keyboard controls. The ability to have such good controls though, trivializes an already very easy game. Boss Fights were just aim and click and you win. Pretty damn sick actually.     Good game though, I very much enjoyed it. I hope they do something like it for the other games  

Maybe I've Been Playing Too Many Horror Games Lately

     Fatal Frame 2 on the PS2 was my favorite game of the series. I don't think its right that Fatal Frame 2 got a remake over Fatal Frame 1, especially since the stories are linked how they are. I almost want to say Fatal Frame 2 is only a good game, because Fatal Frame 1 set it up so that you want want to know more about the mystery of the ritual, and getting to play the game where the ritual happens in, is cool because it was only alluded to before. By itself, it probably feels so much more nonsensical, even considering Japanese Horror.      Not to make my blog a game review site. but basically 2 posts in a row will be about the games I had just finished, I do what I want.      Maybe its because I'm fresh off of finishing RE9, and had only a few months ago finished Silent Hill f, both very very good games. Great games. The epitome of their respective series so far. but, I wasn't especially impressed by FATAL FRAME II: Crimson Butterfly REM...

au soleil, sous la pluie a midi ou a minuit il y a tout ce que vous voulez Aux Champs-Elysees

      I had just recently played through the PS2 game Death by Degrees, that one game with Tekken's Nina Williams. My goodness, that game was rough to play through. Bordering on unplayable. The worst part is, you go into it thinking it would be like, a beat em up, an action game. Especially thinking of the other games in that era, it seemed like it would be another one, but with Tekken combat, like how Tekken Force is. But it is not. It is a Resident Evil like. but instead of zombies, soldiers with weapons. The camera, the angles, and the controls, all work against each other. It is one of those fixed camera games, fitting of a survival horror game. but with no room for buffer in between transition zones. so often times you start attacking the wrong direction because of the movement moved you over to the next scene, but the direction of the attack changed because of that scene change. Because the attacks are done with directions on the right analog stick. So very often yo...